showing 2 games
name | publisher(developer) | year arrow_downward | tags | |
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Wanted: Weapons of Fate | Warner Bros. Interactive (GRIN) | 2009 | 1980s 2000s achillesheelfoes aimmode aircraft-location alternatingprotagonist ammomagazines antiheroprotagonist apartmentbuilding assassinprotagonist bossbattles bullettime city city-chicago-il city-paris-fr cover-swap coversystem demo dieselengine difficulty difficulty-ingame distortedhearing earth equipment-predefined europe explosiveobjects factory firearms fofindicator france grenadewarning handguns healthregen healthregen-fast healthwarning itemglow itempickup-auto killingblow knives latemodernperiod meatshield meleeweapons mountain movie multilingual newgameplus northamerica officebuilding openal openended past physx precisionrifles present quicktimeevent rage rating-esrb-m secondaryattack secretsociety sequence-turret skipnoninteractive snipers speech-french splatter temple title-animated tower tracers tutorial undefinedelements usa vaulting walking | labelimageminimize |
I Am Alive | Ubisoft (Darkworks) | 2012 | 2000s 21stcentury catastrophe city city-chicago-il civilianprotagonist earth latemodernperiod naturaldisaster naturalistic northamerica parentprotagonist postapocalypse present realworld ruins sewers socialdecline unrealengine3 | labelimageminimize |